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    Inside Unity 4.0

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Unity Technologies has made the next version of its popular multiplatform game engine, Unity 4.0, available to the public for the first time with a free beta. The development platform features a new character animation system (made possible by Unity's acquisition of animation tools company Mecanim), DirectX11 support, exporting options for Flash, a preview of game deployment to Linux, and more.

Unity has billed the 4.0 engine as one that will make it possible for even small studios to create AAA-level titles, thanks to a promised boost to visual fidelity made possible by the platform's new features (e.g. real-time shadows on mobile) and optimizations.

Written by Eric Caoili.


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Bully Entertainment talk about their experiences with Unity. The company develops a wide array of interactive experiences using Unity and has proven experience in porting some of their high profile projects from Flash to Unity. Bully Entertainment has also made some of the most innovative applications in the field of mobile augmented reality to date using Unity and String AR plug-in.


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A showcase of awesome game content made with Unity, as shown at Game Developers Conference 2012.

" Unity has come a long way, happy to finally see the full potential this engine has when in the hands of professional game designers. Also happy to finally see the recognition it's getting, great engine :D " <- top comment!


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The Crysis 3 HD tech trailer. Crytek showcases some of the new technology that's gone under the hood of CryENGINE 3 to bring the vivid world of Crysis 3 to life. cool


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enlightened HOT!
 
Get started with the Mecanim Character animation system found in Unity 4.0. This project relies on the use of Unity 4.0 beta 7+ and uses the project folder you can download at -
[ http://files.unity3d.com/will/MecanimTute.zip ]



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Unite 2012 showcases some of the latest and greatest Unity authored titles, as shown at the conference in Amsterdam.


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